3/17/09

"Ring of Fire"

So... wow, school sure is busy. In any case, here is a quick tutorial that I worked on for one of my classes. It's a semi-homage to my program, Biomedical Visualization - or BVIS for short, in case you can't tell. I didn't want to just have an animating circle, which is what the tutorial called for. And when I say short, I mean it took me about 20 minutes, and that was only because I had to retrace part of my steps for the texturing.

This was just a quick "emit from curve" with a scale animation on it. The fire texture was yanked from a procedural texture from Maya. I did have some issues with density, but I just ended up copying the sequence in After Effects rather than try to render it out to tweak it.






There was a volcano tutorial that was a pair with this one, but I am having severe issues with the curve actually adhering to a live surface. It's driving me nuts, really. So, no volcano.

Now, I'm off to do something (hopefully) productive and related to the multitude of projects that are looming.

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